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  • VIDEO Tutorial: Camera Projection

    Posted by mayaTitan at 2008-03-29 07:41:20 with 11672 reads.

    This video is about creating a camera projection (camera map per pixel) for an animation with pointing photo realism and maintaining rendering speed with Mental Ray in 3dsmax..Video has no sound but I believe everything is clear without the sound. 30 minutes 106 mb quicktime.

  • Cloth Simulation: Controlling it with Weight Maps

    Posted by mayaTitan at 2008-03-29 07:33:07 with 8704 reads.

    While I was working on an animation project, I was struggling a little bit on how to get a localized effect on getting cloth simulation to work on a character. So, I took a small hiatus on my own character and opened and old scene to test my theory on a way to control my cloth. A lot of artists like me having tried many different ways to get cloth simulation working and have struggled constantly.

  • HDRI in Lightwave

    Posted by mayaTitan at 2008-03-29 07:28:02 with 4849 reads.

    "This tutorial has been written to serve Hyperfocal Design's customers who are using their HDRI sky textures, but can be just as easily used for other HDRI environments."

  • Exclusive 'Alone In The Dark' Trailer

    Posted by mayaTitan at 2008-03-29 07:24:02 with 2330 reads.

    Exclusive 'Alone In The Dark' Trailer

  • 3DKingdom is Hiring!

    Posted by PiLe at 2008-03-23 12:48:33 with 23705 reads.

    Dear members and visitors, We are looking for experienced tutorial writers for packages such as 3DS Max, Maya, Zbrush, Lightwave and SoftimageXSI. If you are an expert user of any of the above packages, and can write well please contact us. We'd love to hear from you.

  • Create Realistic Head

    Posted by mayaTitan at 2008-03-18 20:11:37 with 10103 reads.

    In this tutorial by Steve Jubinville learn how to create a realistic head using ZBrush and Softimage XSI

  • Ford "Ice" Animation

    Posted by mayaTitan at 2008-03-18 20:09:06 with 7027 reads.

    Ford "Ice" is the latest spot to come out of Hatch Studios Ltd. featuring computer generated vehicles, environments and VFX shots produced in full 1080P HD.

  • There are more than 10,000 steps to making history.

    Posted by mayaTitan at 2008-03-17 05:27:24 with 4927 reads.

    Creating life is just not as easy as it used to be, especially when you can practically feel its breath on your face from a high def image 80 feet wide.

  • Video Tutorial: Interior Lighting by using Mental Ray

    Posted by mayaTitan at 2008-03-17 05:19:02 with 15856 reads.

    "This video tutorial is created by artist Mahmoud Keshta in 3ds max by using Mental Ray. In this 12 minutes video tutorial (without sound) will explain you how to use Sunlight, Skylight in the daylight interior scene and render through mental ray."

  • Making of The Death Of A Bird

    Posted by mayaTitan at 2008-03-11 06:25:23 with 9365 reads.

    The Scene was modeled in Autodesk 3D Max 9. The whole idea was to model a bird cage as a part of modeling practice.

  • Making of Wood/Concrete WC

    Posted by mayaTitan at 2008-03-11 06:21:28 with 9177 reads.

    by rip "This was a client work, and we ask me to create a simple and modern Bathroom with similar lines as the exterior house (FIG. 1), very simple and with a lot of concrete and Wood."

  • Making of The Fall Scarecrow

    Posted by mayaTitan at 2008-03-11 06:19:14 with 4731 reads.

    by Christopher Tackett At the start of this project I wasn’t sure if I wanted to render it in Lightwave or Zbrush. I probably could have created a slightly better rendering with Lightwave since it would have more accurate shadows. But during some early Zbrush test renderings of the scene I felt I was getting great results from the Zbrush rendering engine.

  • Ford "Thrill Ride"

    Posted by mayaTitan at 2008-03-11 06:16:37 with 3725 reads.

    Ford "Thrill Ride" is the latest spot created at Hatch Studios Ltd., directed by Richard Rosenman and Larissa Ulisko.

  • Glowing Material with Mental Ray

    Posted by mayaTitan at 2008-03-11 06:12:49 with 12680 reads.

    by Florence Design Academy Glowing materials are very useful to create light effects. For example a neon-light effect. This kind of material is a light-emitting material. It will create light and shadows like an Omni Light. (For this material you must use Mental Ray).

  • Making of Total Kitchen by abuyhia

    Posted by mayaTitan at 2008-03-03 07:18:49 with 21787 reads.

    "Hello, my name is Mohamed AbuYhia, I am from Egypt. I have been taken a lot of time for this design, after that long time also for making a library for taking out the Total kitchen."

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