Articles

  • 3DK.org update

    Posted by eumel3d at 2008-06-25 13:56:24 with 8242 reads.

    3DK.org got some urgent updates:
    - Quick reply added to the forum
    - Shoutbox length increased to 255
    Next update on the list:
    - Forum attachments
    Stay tuned, yours 3DK.org-Team

  • Maxwell Render 1.7

    Posted by eumel3d at 2008-06-20 14:37:36 with 24976 reads.

    Next Limit Technologies is proud to announce the release of an update for its revolutionary rendering software: Maxwell Render version 1.7. This latest update offers several new and vastly improved features...

  • Artist Profile: John Gatea

    Posted by eumel3d at 2008-06-20 14:08:00 with 29102 reads.

    John Gaeta channels his unique perspective on experimental photography and CG into filmmaking like no one has seen before. You won't believe your eyes - check it out!

  • Podcast #5: "Pigeon: Impossible."

    Posted by eumel3d at 2008-06-18 13:47:42 with 20418 reads.

    Who can tell me what's wrong with the eyes in this picture? The 5th episode of the Pigeon: Impossible, podcast from Lucas Martell gives the answer! This time you will get usefull hints on how to create good looking eyes. As usual funny and helpful!

  • Tutorial: Making of Prince NyTael

    Posted by eumel3d at 2008-06-17 15:39:49 with 42300 reads.

    Malanjo, from 3dtotal, spent his rare freetime to write an excellent Making-Of article about his latest masterpiece: Prince NyTael. Software used: 3d Studio MAX and ZBrush...

  • Interview with Aaron Sims

    Posted by eumel3d at 2008-06-17 15:26:36 with 14835 reads.

    XSI Base posted a must-read-interview: Character and concept designer Aaron Sims talks about what it means to setup you own studio, the new challenges and what he learned from VFX legends Stan Winston and Rick Baker...

  • Tutorial: Procedural Carpaint

    Posted by eumel3d at 2008-06-17 15:20:23 with 35768 reads.

    Anselm von Seherr – Thoß wrote a short but good tutorial on how to use After Effects, a post-production-tool, to create stunning effects. It's a small people tutorial on procedural carpaint using 3d Studio MAX and After Effects. Definitely worth a look!

  • Podcast #4: "Pigeon: Impossible."

    Posted by eumel3d at 2008-06-15 14:30:23 with 12341 reads.

    4th podacst from Lucas Martell is available! In this episode of the Pigeon: Impossible podcast, Lucas reveals a few tricks to help speed up the lighting process. As usual he presents and teaches his work in a funny and "easy-to-follow" way. Don't miss it!!

  • Tutorial: Next Gen Vehicle Creation

    Posted by eumel3d at 2008-06-15 14:08:53 with 44504 reads.

    Once again, 3dtotal published a detailed tutorial! This time Valentin Nadolu presents a method of creating a next gen vehicle asset. The difficulty level is medium, so to better understand and use this tutorial, the reader needs to have a basic understanding of the processes involved in modelling and texturing an object in Maya...

  • Interview: Designing the Incredible Hulk

    Posted by eumel3d at 2008-06-15 13:54:39 with 20136 reads.

    XSIBase had the honour to interview the character designer Aaron Sims. He talks about the production process of The Incredible Hulk and the creative decisions behind the look of the Hulk and Abomination...

  • Prince of Persia - Official Trailer online!

    Posted by eumel3d at 2008-06-12 12:37:06 with 4072 reads.

    Ubisoft is working on a new "Prince of Persia" that is scheduled to release towards the end of 2008. Now they have posted a first official trailer that shows stunning effects and introduces Elika, a deadly ally. 3DK.org has the short trailer and links to the official sites...

  • Podcast #3: "Pigeon: Impossible."

    Posted by eumel3d at 2008-06-11 14:55:24 with 9608 reads.

    All good things are three. Today 3DK.org shows you the 3rd podcast from Lucas Martell. In this episode of the Pigeon: Impossible podcast, he gives us a behind-the-scenes look at the lighting design of his upcoming short, as well as a brief tutorial on how multiple lighting passes were used to build the visual look of the film.

  • Interview: Digital Artist Marco Rolandi

    Posted by eumel3d at 2008-06-11 14:39:12 with 1710 reads.

    CGIndia interviewed great upcoming digital artist and ArchViz specialist Marco Rolandi, who talks about his work, fantasies, inspiration, carrier and digital art in general. "We thank him for taking time out from his busy schedule to chat with us."(cgindia)

  • Pixar’s Presto - Overview

    Posted by eumel3d at 2008-06-11 14:33:34 with 1652 reads.

    Bill Desowitz gets a first look at Pixar's new short, Presto. It's a slapstick ode to Warner Bros. and Tom and Jerry toons, in which a turn-of-the-century magician finds himself in a hilarious onstage feud with his hungry rabbit....

  • Tutorial: Basic Lighting with Maya

    Posted by eumel3d at 2008-06-11 14:15:06 with 8177 reads.

    Sean Hewitt wrote a tutorial covering some basics of lighting in Maya, utilising Mental Ray. He explains the concept of 3-point lighting, how to set it up and how to use it in your projects. Even users of other 3d-packages should not miss that tutorial as it gives good software-independent hints...

  • Podcast #2: "Pigeon: Impossible."

    Posted by eumel3d at 2008-06-09 14:53:27 with 8824 reads.

    Second Podcast from Lucas Martell is available on 3DK.org. In this episode of the Pigeon: Impossible podcast, Lucas Martell gives us a behind-the-scenes look at the evolution of the story for his upcoming short. For more information on the film be sure to visit the Pigeon: Impossible Blog...

  • Making of the Female Zombie

    Posted by eumel3d at 2008-06-09 14:08:50 with 16760 reads.

    3dtotal added a new Making-Of to their collection. This time Gary Newman explains how he did his latest artwork: The Female Zombie. This Making-Of shouldn’t be seen as a step-by-step as Gary only hints at some of the processes used.

  • Madagascar: Escape 2 Africa Trailer

    Posted by eumel3d at 2008-06-08 13:20:07 with 3012 reads.

    All the loveable characters are back! - Alex the lion, Marty the zebra, Melman the giraffe and Gloria the hippo, King Julien, Maurice and the penguins - in "Madagascar: Escape 2 Africa." Watch the teaser trailer...

  • Podcast: "Pigeon: Impossible."

    Posted by eumel3d at 2008-06-07 04:17:16 with 10085 reads.

    Lucas Martell spent the last four years (togehter with over 100 artists, musicians, and animators) on an ambitious project named: "Pigeon Impossible". 3DK.org presents you the first in a series of podcasts for this upcoming short film. In this episode, Lucas discusses the production process and the one rule that can't be broken...

  • Tutorial: Making of Surprise

    Posted by eumel3d at 2008-06-06 15:19:02 with 8847 reads.

    CG-Artist Guido Zatti found some time and wrote an excellent Making-Of article. On 3 pages he explains how he used MAX and ZBrush to create his funny artwork called Surprise.

  • Kung Fu Panda - Production Focus

    Posted by eumel3d at 2008-06-06 14:06:17 with 1383 reads.

    "A journey of a billion frames begins with talent, characters and a whole lot of effort by the team at DreamWorks." In production since 2003, the film introduces a cast of clothed and furry or feathery animals that never completely sit still, languishing, dreaming, learning, and battling throughout a collection of expansive environments. CGsociety has all the infos!

  • Tutorial: Making of Urban

    Posted by eumel3d at 2008-06-05 08:49:57 with 12507 reads.

    And another Making-Of. This time Somogyi Donat describes how he did his latest picture: Urban; using 3dsmax and Photoshop.

  • Tutorial: Making of Assassin

    Posted by eumel3d at 2008-06-05 05:55:20 with 13439 reads.

    CG-Artist Plamen Iliev wrote a detailed Making-Of about his latest masterpiece Assassin. On 6 pages he explaines how he used 3ds Max 9/2008, ZBrush 3.1, BodyPaint and Photoshop to create a unique 3d-character.

  • Tutorial: Making of Italian Creek

    Posted by eumel3d at 2008-06-04 04:30:05 with 6945 reads.

    3dm3 posted a very well explained Making-Of. IcemanJ explains how he created his masterpiece Italian Creek. Although this Making-Of is not a step by step tutorial and covers only the most interesting parts of the production, it is definitely worth a look...

  • 3ds Max Design 2009

    Posted by eumel3d at 2008-06-03 09:51:29 with 3305 reads.

    CGSociety.org posted an interesting article about Autodesk’s latest release of 3ds Max. An architectural visualization expert explaines the difference between 3ds Max Design 2009 and 3ds Max 2009 and takes Autodesk 3ds Max Design 2009 through its paces.

  • Making of PhotoRealistic Actress In 3D

    Posted by eumel3d at 2008-06-03 05:40:52 with 14024 reads.

    CGIndia posted a free tutorial for Maya Users. The tutorials is created by CG Artist MAX Wahyudi who explains how to create a "PhotoRealistic Actress In 3D using Autodesks Maya". The tutorial is focused on intermediate users...

  • Making of "The Legends" Jeep Willys MB

    Posted by eumel3d at 2008-06-02 14:48:22 with 7645 reads.

    Rasyid Ridha also known as XtremeTm worte a short making-of article about his lates work: Jeep Willys MB. He used XSI for basic compositing and all the models, Maxon Bodypaint for unwrap and texturing and Adobe Photoshop for post-production including the final composite, some painting and other tweaking...

  • 3dk.org - Bugfix - Wallace-3ds-File

    Posted by eumel3d at 2008-06-02 14:35:58 with 3283 reads.

    We fixed the download-link of the very famous cartoon character - Wallace, which is ready for animation. We are sorry for any inconveniences that this bug may have caused, and ask you to report any errors on the forum so that we can fix them.

  • Big Buck Bunny movie files released!

    Posted by eumel3d at 2008-06-02 07:03:28 with 2960 reads.

    Big Buck Bunny (code-named Peach) is a short animated film done with the free software Blender. It can be downloaded for free in various file-formats (including full-HD!).

  • Software Blender 2 46

    Posted by eumel3d at 2008-06-01 13:59:43 with 1111 reads.

    The work of the past half year has resulted in a greatly improved feature set, now released as Blender 2.46. For those of you who do not know what Blender is: Blender is a 3D animation program released as free software!

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