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Latest forum posts
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Re: 3ds max 8 Mental Ray Setting configuration
Lantzvillian in /forum.html about 10 hours ago -
Audi a6
silas in Finished Objects/Characters about 15 hours ago -
Re: CG Trade - GFX Video Tutorials
ggrogin in /forum.html 1 day ago -
I Need to hire a 3d Artist
andybiggsy in 3DK Discussion 1 day ago -
Re: Heya!
mousewebm in 3DK Discussion 2 days ago
Highest rated articles
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Podcast #2: "Pigeon: Impossible."
Rated 10 with 1 votes -
Podcast: "Pigeon: Impossible."
Rated 10 with 1 votes -
3dk.org - Bugfix - Wallace-3ds-File
Rated 10 with 2 votes -
Making of Total Kitchen by abuyhia
Rated 10 with 2 votes -
Making of Clep
Rated 10 with 1 votes
Most popular articles
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3D Kingdom Materials Pack - November 2005
18890 since November 8, 2005 -
3ds max: Building House with Box Modeling
16192 since November 11, 2006 -
3D Kingdom Materials Pack - October 2005
9054 since October 10, 2005 -
Maya: Dome Based Lighting by Aziz Khan
7696 since February 13, 2007 -
3D Kingdom Materials Pack - August 2005
7690 since August 5, 2005
Articles
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3DK.org update
Posted by eumel3d at 2008-06-25 13:56:24 with 902 reads.
3DK.org got some urgent updates:
- Quick reply added to the forum
- Shoutbox length increased to 255
Next update on the list:
- Forum attachments
Stay tuned, yours 3DK.org-Team -
Maxwell Render 1.7
Posted by eumel3d at 2008-06-20 14:37:36 with 3769 reads.
Next Limit Technologies is proud to announce the release of an update for its revolutionary rendering software: Maxwell Render version 1.7. This latest update offers several new and vastly improved features...
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Artist Profile: John Gatea
Posted by eumel3d at 2008-06-20 14:08:00 with 4059 reads.
John Gaeta channels his unique perspective on experimental photography and CG into filmmaking like no one has seen before. You won't believe your eyes - check it out!
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Podcast #5: "Pigeon: Impossible."
Posted by eumel3d at 2008-06-18 13:47:42 with 3037 reads.
Who can tell me what's wrong with the eyes in this picture? The 5th episode of the Pigeon: Impossible, podcast from Lucas Martell gives the answer! This time you will get usefull hints on how to create good looking eyes. As usual funny and helpful!
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Tutorial: Making of Prince NyTael
Posted by eumel3d at 2008-06-17 15:39:49 with 6096 reads.
Malanjo, from 3dtotal, spent his rare freetime to write an excellent Making-Of article about his latest masterpiece: Prince NyTael. Software used: 3d Studio MAX and ZBrush...
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Interview with Aaron Sims
Posted by eumel3d at 2008-06-17 15:26:36 with 2130 reads.
XSI Base posted a must-read-interview: Character and concept designer Aaron Sims talks about what it means to setup you own studio, the new challenges and what he learned from VFX legends Stan Winston and Rick Baker...
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Tutorial: Procedural Carpaint
Posted by eumel3d at 2008-06-17 15:20:23 with 5192 reads.
Anselm von Seherr – Thoß wrote a short but good tutorial on how to use After Effects, a post-production-tool, to create stunning effects. It's a small people tutorial on procedural carpaint using 3d Studio MAX and After Effects. Definitely worth a look!
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Podcast #4: "Pigeon: Impossible."
Posted by eumel3d at 2008-06-15 14:30:23 with 1754 reads.
4th podacst from Lucas Martell is available! In this episode of the Pigeon: Impossible podcast, Lucas reveals a few tricks to help speed up the lighting process. As usual he presents and teaches his work in a funny and "easy-to-follow" way. Don't miss it!!
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Tutorial: Next Gen Vehicle Creation
Posted by eumel3d at 2008-06-15 14:08:53 with 6537 reads.
Once again, 3dtotal published a detailed tutorial! This time Valentin Nadolu presents a method of creating a next gen vehicle asset. The difficulty level is medium, so to better understand and use this tutorial, the reader needs to have a basic understanding of the processes involved in modelling and texturing an object in Maya...
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Interview: Designing the Incredible Hulk
Posted by eumel3d at 2008-06-15 13:54:39 with 3520 reads.
XSIBase had the honour to interview the character designer Aaron Sims. He talks about the production process of The Incredible Hulk and the creative decisions behind the look of the Hulk and Abomination...
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Prince of Persia - Official Trailer online!
Posted by eumel3d at 2008-06-12 12:37:06 with 1263 reads.
Ubisoft is working on a new "Prince of Persia" that is scheduled to release towards the end of 2008. Now they have posted a first official trailer that shows stunning effects and introduces Elika, a deadly ally. 3DK.org has the short trailer and links to the official sites...
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Podcast #3: "Pigeon: Impossible."
Posted by eumel3d at 2008-06-11 14:55:24 with 2058 reads.
All good things are three. Today 3DK.org shows you the 3rd podcast from Lucas Martell. In this episode of the Pigeon: Impossible podcast, he gives us a behind-the-scenes look at the lighting design of his upcoming short, as well as a brief tutorial on how multiple lighting passes were used to build the visual look of the film.
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Interview: Digital Artist Marco Rolandi
Posted by eumel3d at 2008-06-11 14:39:12 with 574 reads.
CGIndia interviewed great upcoming digital artist and ArchViz specialist Marco Rolandi, who talks about his work, fantasies, inspiration, carrier and digital art in general. "We thank him for taking time out from his busy schedule to chat with us."(cgindia)
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Pixar’s Presto - Overview
Posted by eumel3d at 2008-06-11 14:33:34 with 418 reads.
Bill Desowitz gets a first look at Pixar's new short, Presto. It's a slapstick ode to Warner Bros. and Tom and Jerry toons, in which a turn-of-the-century magician finds himself in a hilarious onstage feud with his hungry rabbit....
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Tutorial: Basic Lighting with Maya
Posted by eumel3d at 2008-06-11 14:15:06 with 1413 reads.
Sean Hewitt wrote a tutorial covering some basics of lighting in Maya, utilising Mental Ray. He explains the concept of 3-point lighting, how to set it up and how to use it in your projects. Even users of other 3d-packages should not miss that tutorial as it gives good software-independent hints...
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Podcast #2: "Pigeon: Impossible."
Posted by eumel3d at 2008-06-09 14:53:27 with 1509 reads.
Second Podcast from Lucas Martell is available on 3DK.org. In this episode of the Pigeon: Impossible podcast, Lucas Martell gives us a behind-the-scenes look at the evolution of the story for his upcoming short. For more information on the film be sure to visit the Pigeon: Impossible Blog...
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Making of the Female Zombie
Posted by eumel3d at 2008-06-09 14:08:50 with 3013 reads.
3dtotal added a new Making-Of to their collection. This time Gary Newman explains how he did his latest artwork: The Female Zombie. This Making-Of shouldn’t be seen as a step-by-step as Gary only hints at some of the processes used.
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Madagascar: Escape 2 Africa Trailer
Posted by eumel3d at 2008-06-08 13:20:07 with 788 reads.
All the loveable characters are back! - Alex the lion, Marty the zebra, Melman the giraffe and Gloria the hippo, King Julien, Maurice and the penguins - in "Madagascar: Escape 2 Africa." Watch the teaser trailer...
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Podcast: "Pigeon: Impossible."
Posted by eumel3d at 2008-06-07 04:17:16 with 1928 reads.
Lucas Martell spent the last four years (togehter with over 100 artists, musicians, and animators) on an ambitious project named: "Pigeon Impossible". 3DK.org presents you the first in a series of podcasts for this upcoming short film. In this episode, Lucas discusses the production process and the one rule that can't be broken...
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Tutorial: Making of Surprise
Posted by eumel3d at 2008-06-06 15:19:02 with 1749 reads.
CG-Artist Guido Zatti found some time and wrote an excellent Making-Of article. On 3 pages he explains how he used MAX and ZBrush to create his funny artwork called Surprise.
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Kung Fu Panda - Production Focus
Posted by eumel3d at 2008-06-06 14:06:17 with 483 reads.
"A journey of a billion frames begins with talent, characters and a whole lot of effort by the team at DreamWorks." In production since 2003, the film introduces a cast of clothed and furry or feathery animals that never completely sit still, languishing, dreaming, learning, and battling throughout a collection of expansive environments. CGsociety has all the infos!
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Tutorial: Making of Urban
Posted by eumel3d at 2008-06-05 08:49:57 with 2587 reads.
And another Making-Of. This time Somogyi Donat describes how he did his latest picture: Urban; using 3dsmax and Photoshop.
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Tutorial: Making of Assassin
Posted by eumel3d at 2008-06-05 05:55:20 with 2793 reads.
CG-Artist Plamen Iliev wrote a detailed Making-Of about his latest masterpiece Assassin. On 6 pages he explaines how he used 3ds Max 9/2008, ZBrush 3.1, BodyPaint and Photoshop to create a unique 3d-character.
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Tutorial: Making of Italian Creek
Posted by eumel3d at 2008-06-04 04:30:05 with 1436 reads.
3dm3 posted a very well explained Making-Of. IcemanJ explains how he created his masterpiece Italian Creek. Although this Making-Of is not a step by step tutorial and covers only the most interesting parts of the production, it is definitely worth a look...
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3ds Max Design 2009
Posted by eumel3d at 2008-06-03 09:51:29 with 793 reads.
CGSociety.org posted an interesting article about Autodesk’s latest release of 3ds Max. An architectural visualization expert explaines the difference between 3ds Max Design 2009 and 3ds Max 2009 and takes Autodesk 3ds Max Design 2009 through its paces.
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Making of PhotoRealistic Actress In 3D
Posted by eumel3d at 2008-06-03 05:40:52 with 2595 reads.
CGIndia posted a free tutorial for Maya Users. The tutorials is created by CG Artist MAX Wahyudi who explains how to create a "PhotoRealistic Actress In 3D using Autodesks Maya". The tutorial is focused on intermediate users...
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Making of "The Legends" Jeep Willys MB
Posted by eumel3d at 2008-06-02 14:48:22 with 1307 reads.
Rasyid Ridha also known as XtremeTm worte a short making-of article about his lates work: Jeep Willys MB. He used XSI for basic compositing and all the models, Maxon Bodypaint for unwrap and texturing and Adobe Photoshop for post-production including the final composite, some painting and other tweaking...
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3dk.org - Bugfix - Wallace-3ds-File
Posted by eumel3d at 2008-06-02 14:35:58 with 1050 reads.
We fixed the download-link of the very famous cartoon character - Wallace, which is ready for animation. We are sorry for any inconveniences that this bug may have caused, and ask you to report any errors on the forum so that we can fix them.
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Big Buck Bunny movie files released!
Posted by eumel3d at 2008-06-02 07:03:28 with 644 reads.
Big Buck Bunny (code-named Peach) is a short animated film done with the free software Blender. It can be downloaded for free in various file-formats (including full-HD!).
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Software Blender 2 46
Posted by eumel3d at 2008-06-01 13:59:43 with 290 reads.
The work of the past half year has resulted in a greatly improved feature set, now released as Blender 2.46. For those of you who do not know what Blender is: Blender is a 3D animation program released as free software!