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Posted in: Work in progress (WIP) » Audi TT

ok, thnx for that, and I too hate the no "edit" button on these forums. Um.. I will use all of your comments to help me improve my work
-Coolprogram

Posted in: Work in progress (WIP) » Audi TT

You can use the BB code type IMG tag istead of the HTML type IMG tag. (I hate when there is no edit post button)

Posted in: Work in progress (WIP) » Audi TT

You can use the "" tag instead of the HTML type IMG tag.

About your work.....do you model it according to the blueprints? You should do that if you are going to model a 'real car'. Honestly, if you are going to model a cartoonish car....then I think this car is quite 'suitable'.

Here are all the 'mistakes' if that will be a 'real car' :
1) The scaling is not correct. The windows are so small? The car also seems to be stretched vertically.
2) You should leave 'holes' for the lights, ventilation etc.
3) Remember to apply meshsmooth/turbosmooth to your model when you are modelling so that you can correct the errors before its too late.

Thanks.

Posted in: Work in progress (WIP) » Audi TT

Sorry, guess the IMG tags don't work?
http://www.xerogamer.com/AudiTT.JPG /> http://www.xerogamer.com/Front.JPG /> http://www.xerogamer.com/Back.JPG /> As you can see, there is still some much needed "touch-ups" well, I will keep posting my works

-Coolprogram

Posted in: Work in progress (WIP) » Audi TT

Here's my first car W.I.P. an Audi TT.

[img="http://www.xerogamer.com/AudiTT.JPG"]

-Coolprogram

Posted in: Work in progress (WIP) » WIP Windmill

liking the works keep it up... :D

Posted in: Work in progress (WIP) » Envirobot-3000

I don't know if you guys are already using a game engine, but a good free engine I was suppose to work for but didn't qualify, is to go to visual3d.net it was created by RealmWare, but it's still in its beta, and works with mutiple languages and uses Microsoft's XNA to compile the game to the computer or the Xbox360, and Visual3D.net is free to use for Educational or personal use, but will cost around $4,000 I think for a Commercial License, but you character looks good so far, can you give some of the games storyline, it looks like a Half-Life 2 Character BTW, but p.s. good to see you again nick

Posted in: Work in progress (WIP) » Envirobot-3000

I don't know if you guys are already using a game engine, but a good free engine I was suppose to work for but didn't qualify, is to go to visual3d.net it was created by RealmWare, but it's still in its beta, and works with mutiple languages and uses Microsoft's XNA to compile the game to the computer or the Xbox360, and Visual3D.net is free to use for Educational or personal use, but will cost around $4,000 I think for a Commercial License, but you character looks good so far, can you give some of the games storyline, it looks like a Half-Life 2 Character BTW, but p.s. good to see you again nick

Posted in: Work in progress (WIP) » Envirobot-3000

Well this is for a game, so far i got this much done
http://img517.imageshack.us/img517/802/robot2ww9.jpg /> http://img137.imageshack.us/img137/9117/envirobot1hg8.jpg /> http://img178.imageshack.us/img178/1746/envirobot2jf4.jpg /> http://img134.imageshack.us/img134/2346/envirobot3om3.jpg />
PS: i dont like these new forums, phpbb is much better, stupid img tags

Posted in: Work in progress (WIP) » WIP Windmill

Thanks for all the comments (and reference pictures of course :thumbup: ). Starting from now, I might not be able to update this WIP frequently since my holiday just ended. Many good textures are needed to make a scene in low-poly but looking nice just like those in the games, but I will try my best to make it realistic (and simple).

@gaige : I've tried to model some detailed model in the past, but most of them will crash before I can finish the scene due to excessive polygons in the scene. So now I have changed my 'policy' to more simple scene, but yet keeping it as realistic as possible (sometimes my 4 years old PC just wouldn't like to collaborate with me)

Thanks :)