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Posted in: /forum.html » underwater scene

Ok so I have a fairly decent set up know but it still doesn’t look like an underwater scene I have generated caustic and have put fog into the scene but I am having some trouble with light rays pleas could you tell me how to do this

The ones I make just look really bright also do you just use on light for this or several

Thanks for all your help so far

Posted in: /forum.html » underwater scene

It should work with a single light in your scene. The texture your sending it through or at.. can it generate caustics. If I remember correctly there is a setting that has that.

Posted in: /forum.html » underwater scene

I am using mental ray renderer for the caustic and applying it to a surface with a displacement map on it but I can only seem to put one light in the scene

I don’t know that much about rendering with mental ray

Posted in: /forum.html » underwater scene

cg13

What renderer are you using? Volume lighting will help create the rays. However, most implementations of what you want to do I have seen mostly done with Photoshop.

For caustics, are you bouncing the light through a rippled surface for example?

Posted in: Lighting » underwater scene

Hi pleas can some one help me with 3d max I am trying to create an underwater scene but I cant seem to be able to create any light rays in the water also I am finding it hard to create caustic lighting on the sea bed I have looked at a number of tutorials but still know luck pleas can some one help me with this thanks

Posted in: /forum.html » Designing a fan or propeller

You have a good question, 3dsmax isn't really there to model physics. However, you might be able to concoct something with scripting and using reactor.

Also alot of it can be done if your KNOW the physics already involved. Viscosity of water, force against etc...

Posted in: 3ds Max » Designing a fan or propeller

Is it possible to use 3ds max 9 to design a fan or propeller for maximum efficiency for real world usage.
eg. the bigger angle of pitch the more air it will move.
The model of the fan must be able to move the air in 3ds Max. depending on the speed and the pitch.

Any info. will be highly regarded.

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Posted in: /forum.html » Hi all!!!

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Posted in: 3DK Discussion » Hi all!!!

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