Onno van Braam combined two of his tutorials he made earlier and applied them to a real-life example. In the tutorial you will learn how to apply textures to cars. Read more...
CG India found this very well explained tutorial on how to map cars in 3dsmax.
As subject Onno van Braam uses his latest car,a Citroen C3 'Custom'. but you can use any car-model.
"What is all comes down to is this:
Create your car, plane, whatever, select parts of your mesh and assign a unique material ID to that part, repeat this step for all parts, then apply an UVW map for every ID, create a multi-sub-object material and voila, you're done. Easy as that." (quote: van Braam)
To read the tutorial. please CLICK HERE