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  • Tutorial: Making of Prince NyTael

    Posted by eumel3d at 2008-06-17 15:39:49 with 6095 reads.

    Malanjo, from 3dtotal, spent his rare freetime to write an excellent Making-Of article about his latest masterpiece: Prince NyTael. Software used: 3d Studio MAX and ZBrush...

  • Tutorial: Procedural Carpaint

    Posted by eumel3d at 2008-06-17 15:20:23 with 5190 reads.

    Anselm von Seherr – Thoß wrote a short but good tutorial on how to use After Effects, a post-production-tool, to create stunning effects. It's a small people tutorial on procedural carpaint using 3d Studio MAX and After Effects. Definitely worth a look!

  • Tutorial: Next Gen Vehicle Creation

    Posted by eumel3d at 2008-06-15 14:08:53 with 6537 reads.

    Once again, 3dtotal published a detailed tutorial! This time Valentin Nadolu presents a method of creating a next gen vehicle asset. The difficulty level is medium, so to better understand and use this tutorial, the reader needs to have a basic understanding of the processes involved in modelling and texturing an object in Maya...

  • Podcast #3: "Pigeon: Impossible."

    Posted by eumel3d at 2008-06-11 14:55:24 with 2058 reads.

    All good things are three. Today 3DK.org shows you the 3rd podcast from Lucas Martell. In this episode of the Pigeon: Impossible podcast, he gives us a behind-the-scenes look at the lighting design of his upcoming short, as well as a brief tutorial on how multiple lighting passes were used to build the visual look of the film.

  • Tutorial: Basic Lighting with Maya

    Posted by eumel3d at 2008-06-11 14:15:06 with 1413 reads.

    Sean Hewitt wrote a tutorial covering some basics of lighting in Maya, utilising Mental Ray. He explains the concept of 3-point lighting, how to set it up and how to use it in your projects. Even users of other 3d-packages should not miss that tutorial as it gives good software-independent hints...

  • Making of the Female Zombie

    Posted by eumel3d at 2008-06-09 14:08:50 with 3012 reads.

    3dtotal added a new Making-Of to their collection. This time Gary Newman explains how he did his latest artwork: The Female Zombie. This Making-Of shouldn’t be seen as a step-by-step as Gary only hints at some of the processes used.

  • Tutorial: Making of Surprise

    Posted by eumel3d at 2008-06-06 15:19:02 with 1749 reads.

    CG-Artist Guido Zatti found some time and wrote an excellent Making-Of article. On 3 pages he explains how he used MAX and ZBrush to create his funny artwork called Surprise.

  • Tutorial: Making of Urban

    Posted by eumel3d at 2008-06-05 08:49:57 with 2587 reads.

    And another Making-Of. This time Somogyi Donat describes how he did his latest picture: Urban; using 3dsmax and Photoshop.

  • Tutorial: Making of Assassin

    Posted by eumel3d at 2008-06-05 05:55:20 with 2793 reads.

    CG-Artist Plamen Iliev wrote a detailed Making-Of about his latest masterpiece Assassin. On 6 pages he explaines how he used 3ds Max 9/2008, ZBrush 3.1, BodyPaint and Photoshop to create a unique 3d-character.

  • Tutorial: Making of Italian Creek

    Posted by eumel3d at 2008-06-04 04:30:05 with 1436 reads.

    3dm3 posted a very well explained Making-Of. IcemanJ explains how he created his masterpiece Italian Creek. Although this Making-Of is not a step by step tutorial and covers only the most interesting parts of the production, it is definitely worth a look...

  • Making of PhotoRealistic Actress In 3D

    Posted by eumel3d at 2008-06-03 05:40:52 with 2595 reads.

    CGIndia posted a free tutorial for Maya Users. The tutorials is created by CG Artist MAX Wahyudi who explains how to create a "PhotoRealistic Actress In 3D using Autodesks Maya". The tutorial is focused on intermediate users...

  • Making of "The Legends" Jeep Willys MB

    Posted by eumel3d at 2008-06-02 14:48:22 with 1306 reads.

    Rasyid Ridha also known as XtremeTm worte a short making-of article about his lates work: Jeep Willys MB. He used XSI for basic compositing and all the models, Maxon Bodypaint for unwrap and texturing and Adobe Photoshop for post-production including the final composite, some painting and other tweaking...

  • Video Tutorial: Modeling Female Face

    Posted by eumel3d at 2008-05-31 14:03:21 with 3270 reads.

    3d-artist Giorgio Luciano did an excellent video-tutorial for 3dsmax-users. In 1 hour 9 minutes he explains how to create a female head. The video covers all small details from start in photoshop to the final poly-model in 3dsmax. You can't find a better free video tutorial for female face modeling...

  • Tutorial: Making of Rapture

    Posted by eumel3d at 2008-05-28 05:19:42 with 2059 reads.

    Brajan Martinovic wrote an excellent making of article about his latest work Rapture. Not only 3dMax users will find usefull informations for their own projects, as lots of screencaps show his work in progress...

  • Tutorial: 'Making of Ready to Fly'

    Posted by eumel3d at 2008-05-25 04:43:41 with 2140 reads.

    3dtotal posted a very well explained "making of"-article. Adrian Baluta shows us how he created his latest master-piece called Ready to Fly. Lots of screen-caps and usefull hints are waiting...

  • Tutorial: Fear of the Dark

    Posted by eumel3d at 2008-05-25 03:24:04 with 1558 reads.

    CGSociety posted a short making of aticle that was done by master Artist Patrick Beaulieu. He takes us on his creature creation tour for the Strange Behavior CGChallenge and EXPOSÉ 6’s ‘Fear of the Dark’. He used 3ds Max, Photoshop, Mental ray, Mudbox and Hair FX to create a unique character.

  • VIDEO Tutorial: Camera Projection

    Posted by mayaTitan at 2008-03-29 07:41:20 with 5575 reads.

    This video is about creating a camera projection (camera map per pixel) for an animation with pointing photo realism and maintaining rendering speed with Mental Ray in 3dsmax..Video has no sound but I believe everything is clear without the sound. 30 minutes 106 mb quicktime.

  • Cloth Simulation: Controlling it with Weight Maps

    Posted by mayaTitan at 2008-03-29 07:33:07 with 4585 reads.

    While I was working on an animation project, I was struggling a little bit on how to get a localized effect on getting cloth simulation to work on a character. So, I took a small hiatus on my own character and opened and old scene to test my theory on a way to control my cloth. A lot of artists like me having tried many different ways to get cloth simulation working and have struggled constantly.

  • HDRI in Lightwave

    Posted by mayaTitan at 2008-03-29 07:28:02 with 1775 reads.

    "This tutorial has been written to serve Hyperfocal Design's customers who are using their HDRI sky textures, but can be just as easily used for other HDRI environments."

  • Create Realistic Head

    Posted by mayaTitan at 2008-03-18 20:11:37 with 5462 reads.

    In this tutorial by Steve Jubinville learn how to create a realistic head using ZBrush and Softimage XSI

  • Video Tutorial: Interior Lighting by using Mental Ray

    Posted by mayaTitan at 2008-03-17 05:19:02 with 4812 reads.

    "This video tutorial is created by artist Mahmoud Keshta in 3ds max by using Mental Ray. In this 12 minutes video tutorial (without sound) will explain you how to use Sunlight, Skylight in the daylight interior scene and render through mental ray."

  • Making of The Death Of A Bird

    Posted by mayaTitan at 2008-03-11 06:25:23 with 3432 reads.

    The Scene was modeled in Autodesk 3D Max 9. The whole idea was to model a bird cage as a part of modeling practice.

  • Making of Wood/Concrete WC

    Posted by mayaTitan at 2008-03-11 06:21:28 with 3522 reads.

    by rip "This was a client work, and we ask me to create a simple and modern Bathroom with similar lines as the exterior house (FIG. 1), very simple and with a lot of concrete and Wood."

  • Making of The Fall Scarecrow

    Posted by mayaTitan at 2008-03-11 06:19:14 with 1703 reads.

    by Christopher Tackett At the start of this project I wasn’t sure if I wanted to render it in Lightwave or Zbrush. I probably could have created a slightly better rendering with Lightwave since it would have more accurate shadows. But during some early Zbrush test renderings of the scene I felt I was getting great results from the Zbrush rendering engine.

  • Glowing Material with Mental Ray

    Posted by mayaTitan at 2008-03-11 06:12:49 with 3455 reads.

    by Florence Design Academy Glowing materials are very useful to create light effects. For example a neon-light effect. This kind of material is a light-emitting material. It will create light and shadows like an Omni Light. (For this material you must use Mental Ray).

  • Making of Total Kitchen by abuyhia

    Posted by mayaTitan at 2008-03-03 07:18:49 with 6385 reads.

    "Hello, my name is Mohamed AbuYhia, I am from Egypt. I have been taken a lot of time for this design, after that long time also for making a library for taking out the Total kitchen."

  • Making of ruins by Lukasz Szeflinski

    Posted by mayaTitan at 2008-03-03 07:17:46 with 2801 reads.

    "This time I wanted to concentrate on proper texturing and realism. It took me 5 months of my free time to create this scene. My main goal was to recreate the already existing environment in 3d as accurately as possible to achieve a high degree of realism, just like in the movie production. I knew from the beginning that for this work, in order to achieve the intended realism, I would have to put emphasis on textures."

  • Modifier substitute

    Posted by mayaTitan at 2008-03-03 07:15:41 with 1939 reads.

    A basic 3dsmax tutorial about the substitute modifier.

  • Compositing Part 2

    Posted by mayaTitan at 2008-03-03 07:03:46 with 1574 reads.

    "This is the 2nd part of this guide, more 'how' than 'what' from the first part. I've just realised how long ago it was now when I wrote the first part nearly 6 months, time flies these days :)."

  • Compositing Part 1

    Posted by mayaTitan at 2008-03-03 07:01:43 with 2088 reads.

    "Before I start I should say that this is based on what I know and learnt from people at uni, and at work, and the internet. Other people you may learn from prefer more or less passes etc. for more control or to save on excess files - so just keep in mind there are usually different ways to do things all with their own advantages and disadvantages (and don't blame me)."

  • Making of Compass by Volkan..K

    Posted by mayaTitan at 2008-02-19 19:05:22 with 2885 reads.

    "Hi everybody, I am Volkan KACAR. I am glad to share the development process of my last work, ‘Compass and Paperclip’ – I hope you like it!"

  • Making of Dead City

    Posted by mayaTitan at 2008-02-12 02:27:40 with 4961 reads.

    'Making of Dead City ' by Andrzej Majewski "" Dead City" is one of the fourteen locations which I'm preparing for my music clip. I don't want to say too much about the story, because some things can change (there's still a lot of work to do) and - what is more important - I might kill the punch line."

  • Making of The Devil

    Posted by mayaTitan at 2008-02-12 02:25:49 with 3133 reads.

    "One day I was taking photos around Lisbon , and I came across some beautiful stone statues in the middle of lakes set in some of the city's most beautiful parks. Later, I came across another fountain in a square, which had three of those classic angel-like figures standing below. Taking this photo as reference, setting it in the mood I had witnessed before at the park and adding a malevolent twist I decided to make the painting entitled "Fountain of Hell"."

  • Making of Abandoned building

    Posted by mayaTitan at 2008-02-08 04:17:58 with 3881 reads.

    "This work is one of most interesting images I ever did. The idea was a vision from my mind for abandoned building."

  • Making of the Fruit Tarts

    Posted by mayaTitan at 2008-02-08 04:14:26 with 1978 reads.

    In this detailed tutorial learn how to create a photorealistic food using Maya, Photoshop and Mental Ray.

  • The Hopeful Future of High Dynamic Range Imaging

    Posted by mayaTitan at 2008-02-08 04:01:34 with 1196 reads.

    by Greg Ward. This paper offers an overview of the challenges and opportunities presented by high dynamic range (HDR) imaging. We examine the length of the imaging pipeline, from creation and storage through image editing and viewing, and discuss how each stage is affected by a move to HDR.

  • Making of Clep

    Posted by mayaTitan at 2008-02-05 17:05:43 with 3807 reads.

    "Hello everyone! Clep is one of my latest projects and here i'm gonna explain some techniques that i used to create this image."

  • Enhance:XSI - Advanced Presets

    Posted by mayaTitan at 2008-02-05 17:03:02 with 1956 reads.

    "As requested we are now developing sets of more advanced presets for Enhance:XSI (see www.shaders.co.uk for more information on Enhance:XSI). The first set, Stones Volume One is now available and can be downloaded from the secure server by any registered Enhance:XSI owners. Here are examples from the first volume."

  • Making of Modified Megane

    Posted by hp at 2008-01-14 18:19:15 with 5119 reads.

    The “Modified Megane” project started as a personal challenge to improve my skills in modeling. The car modeling was one of my greatest handicaps ever, so I thought it was the right moment to prove my skills. I choose the Renault Megane as it's one of my favorite cars, in fact I have one and could get as many reference pictures as I needed. For the development of this project I used 3dsMax 9 and Vray. The next step was to find some blueprints with were good enough quality and more information about spoilers, rims,... In the beginning, my idea was to perform only the modeling of the car, but when I finished, I decided to make a single render with a extremely simple environment that did'nt subtracted importance to the car itself. Let us see how I created the "Modified Megane."

  • Maya: Dome Based Lighting by Aziz Khan

    Posted by PiLe at 2007-02-13 08:58:33 with 7696 reads.

    3DK member Aziz Khan (better known as aziz3d) submited his latest tutorial which is about Dome Based Lighting in Maya 8.0. This is very simple and time-effective method of rendering your 3d models so they feel almost like real...

  • Project Setup/Management and Quality Assurance for Small Business

    Posted by PiLe at 2007-02-12 06:20:03 with 1730 reads.

    This tutorial is dedicated to freelancers and technical directors in smaller companies who aren't blessed with an alienbrain server and haven't set up Asset Tracking yet. It covers Project Setup with a VERY handy slightly modified script by Ross Marshall and quality assurance for a consistent production if you take some steps to heart...

  • The Making of Warrior

    Posted by PiLe at 2007-01-07 02:36:03 with 4972 reads.

    Our partners at 3DM3.com published The Making of Warrior by their member cuatrod. It comes with this awesome wallpaper which is free for download...

  • 3ds max: Building House with Box Modeling

    Posted by PiLe at 2006-11-11 02:40:01 with 16191 reads.

    Our member Aziz Khan a.k.a. aziz3d wrote an exclusive tutorial for 3DKingdom in which he's Building House with Box Modeling. Very easy to follow...

  • Tutorial: Modelling a 'Quad Bike'

    Posted by Eumel3d at 2006-10-29 10:23:16 with 3849 reads.

    CGindia. A few days ago CGIndia posted a tutorial for intermediate MAX-Users: '3d modeling And Rigging a Quad Bike'. Read more...

  • Tutorial: Modelling a planet

    Posted by Eumel3d at 2006-10-28 20:29:16 with 3691 reads.

    3DM3: Have you ever tried to model a space scene like shown in great movies. 3DM3 posted a very good tutorial that explains how to model a planet, how to set up the scene and lightning. Read more...

  • Tutorial: 'Smart Terrain'

    Posted by Eumel3d at 2006-10-28 20:02:47 with 3284 reads.

    3dtotal resently posted a well explained tutorial, 'Smart Terrain' that explains how to create fractal generated landscapes with 3dsmax. This tutorial is focused on beginners. Read more...

  • Making of Magnifying Love

    Posted by Eumel3d at 2006-10-08 18:58:31 with 2216 reads.

    CGArena resently published an informative Making-of article Magnifying Love by Paco Morales. The 'tutorial' covers everything from Concept Sketch to Lighting and Rendering. Read more...

  • The Making of Upside-Down

    Posted by PiLe at 2006-10-08 02:41:30 with 1430 reads.

    3DM3 posted "The Making of Upside-Down" by .pd.! This making-of is intended for intermediate users. Beginners are welcome to read this as well of course, but don't expect detailed descriptions of how he modelled this special head part or that leg or something...

  • 3ds max: Modeling a Golden Fish

    Posted by PiLe at 2006-10-07 21:34:57 with 5463 reads.

    3DKingdom member Aziz Khan a.k.a. aziz3d wrote cool modeling tutorial of a Golden Fish in 3ds MAX. To follow it, you must be intermediate user of 3ds max and familiar with the tools inside...

  • Making of "Rock and Roll"

    Posted by Eumel3d at 2006-08-24 21:37:48 with 1822 reads.

    3D Total Rodrigue Pralier wrote an easy to follow making of article "Rock and Roll. He shows everything from the modeling part within Zbrush, to the final retouching up in Photoshop. Read more...

  • 3ds max: Hope to Another Sunrise

    Posted by PiLe at 2006-08-23 19:22:59 with 5021 reads.

    Our member Mohammad Soleimani wrote this Hope to Another Sunrise 3ds max tutorial exclusively for 3D Kingdom. It covers creation of a scene from newbies point of view. Very easy to follow...

  • Texturing for Dummies - PDF - Tutorial

    Posted by Eumel3d at 2006-08-15 19:23:31 with 3045 reads.

    cgsociety: Leigh van der Byl, from cgsociety, has written an excellent tutorial: "Texturing for Dummies". The article is focused on people with just a little knowledge of texture painting and UV mapping. Topics covered include basic texturing theory and an overview of UV mapping. Read more...

  • 3ds max: Flag Tutorial in 3D Studio Max

    Posted by PiLe at 2006-07-18 16:00:19 with 3071 reads.

    Our member Aziz Khan a.k.a. aziz3d wrote very nice and beginers orientated Flag Tutorial for 3ds max. In this lesson you will learn how to use Flex to create realistic flag ripples...

  • Making Of "The Yellow House"

    Posted by Eumel3d at 2006-07-02 10:26:03 with 2405 reads.

    3D Total posted a very detailed project overview: Making Of - "The Yellow House". Huseyin Karaaslan explaines step by step how he realised his latest work within 3dsmax. Read more...

  • MG-42 Video Tutorial

    Posted by hp at 2006-06-24 05:31:52 with 2459 reads.

    After a long pause we bring you the first part of jelmer's MG-42 video tutorial, the winner of our Tutorial Contest. Enjoy.


  • Making of Parthenon by Marco Delgado

    Posted by PiLe at 2006-06-15 12:53:19 with 1570 reads.

    Just as we awarded our member Marco Delgado (a.k.a. madelgado) with Image of the Day award for his Parthenon art work, CGArena goes steps further and publishes a great making of where Marco explains how he did it for their challenge using Softimage XSI...

  • Modelling of VAZ 21093 car

    Posted by PiLe at 2006-05-10 13:35:36 with 1850 reads.

    3DM3 published new Car Modeling tutorial. "I choosed VAZ 21093 car. Why? Because it's simple to do for begginers."...

  • 3ds max: Reactor Wheel

    Posted by PiLe at 2006-04-18 15:37:48 with 3567 reads.

    3D Kingdom member Aziz Khan has published very nice 3D Studio Max tutorial called Reactor Wheel. It's very simple and will teach you very nice trick involving gravitation...

  • Sculpt with ZBrush

    Posted by Eumel3d at 2006-04-13 12:14:55 with 1859 reads.

    computerarts posted an excellent ZBrush tutorial! In the first of two tutorials ZBrush legend Zack Petroc reveals the techniques he uses to transform a simple low-res mesh into a terrifying creature. Read more...

  • 3dtotal - tutorial "The Lantern"

    Posted by Eumel3d at 2006-04-11 19:24:52 with 1454 reads.

    3d total resently posted a new tutorial. This 3dsmax tutorial was written by Hani Troudy and explains how to make "The Lantern". Read more...

  • Making of Lensha

    Posted by PiLe at 2006-04-08 19:11:17 with 1035 reads.

    CGArena published Making of Lensha by our member loocas. Just to remind you, that image also recived Image of the Day on 3D Kingdom -

  • Car Mapping In 3ds MAX

    Posted by Eumel3d at 2006-04-07 15:37:01 with 1583 reads.

    Onno van Braam combined two of his tutorials he made earlier and applied them to a real-life example. In the tutorial you will learn how to apply textures to cars. Read more...

  • CG Pack : Part 1 : Female Walk Cycle

    Posted by Eumel3d at 2006-04-06 19:01:40 with 1113 reads.

    cgchannel posted a free to download video-tutorial. Jonathan Abenhaim who has been working in the field of animation for the past six years shows how to transform the male walk-cycle into a female walk-cycle. Read more...

  • Making of 'Sten'

    Posted by Eumel3d at 2006-03-27 18:45:54 with 824 reads.

    3dtotal posted a new 'Project Overview': 'Making of Sten' Eduardo Oliden gives a short overview how he created'Sten' with the help of some references found on the internet. Read more...

  • Making of Lamborghini Gallerdo

    Posted by PiLe at 2006-03-23 01:33:04 with 1389 reads.

    3DM3 just published new Making of Lamborghini Gallerdo by iconized. Check it out...

  • Making of 'The Seed Bed'

    Posted by Eumel3d at 2006-03-21 18:06:12 with 1354 reads.

    3dtotal: A new Cinema4d tutorial can be found at 3dtotal. - Ao Xingcun explains how he did is amazing 'Seedbed' Image. Read more...

  • Maya FBIK Tutorial

    Posted by hp at 2006-03-15 00:48:29 with 6594 reads.

    Today we start publishing the winning tutorials from our tutorial competition! The first tutorial to be published is Maya FBIK by Ajit Singh Yadav. Enjoy!

    Maya FBIK tutorial

  • 3ds max: Modelling of cast disc

    Posted by PiLe at 2006-03-11 02:09:38 with 1040 reads.

    Few days ago, our partners 3DM3 published new 3ds max tutorial which is about Modeling of cast disc...

  • Vue 5: Making of The Mountain

    Posted by PiLe at 2006-03-05 01:41:23 with 1783 reads.

    We have published very first tutorial or better call it Making Of The Mountain for Vue 5 Infinite (and photoshop cs 2 for texturing), made by our member Luis Ramos a.k.a. luisaum_gma...

  • Photoshop: Making of Witch illustration

    Posted by PiLe at 2006-02-23 20:18:12 with 749 reads.

    3DM3 published new Photoshop Tutorial: Making of Witch illustration by Daniel P.Ferreira...

  • Creating the War Machine

    Posted by Eumel3d at 2006-02-20 11:59:16 with 1291 reads.

    cgsociety.org posted a making-of-tutorial (for intermediate maxers) Creating the WarMachine written by Ted Terranova. He jumps into Max and Photoshop to create a special WarMachine. Read more...

  • Softimage XSI: Cloth Simulation with Syflex

    Posted by PiLe at 2006-02-19 19:52:22 with 773 reads.

    We published first Softimage XSI tutorial called Cloth Simulation with Syflex. - made by Mauro Frau, a professional 3D Animator who is currently working as 3D generalist for Universal Video Corp. in Milan, Italy. Please note that technique used in tutorial may be used in other 3d applications as well. Movie example included...

  • Fireworks: 22 video tutorials online !

    Posted by PiLe at 2006-02-11 00:39:42 with 633 reads.

    French portal TDT3D published 22 video tutorials for learning Macromedia's Fireworks 8. It's about mixing vector and bitmap artwork...

  • 3ds max: Building Reconstruction

    Posted by PiLe at 2006-02-09 21:02:55 with 2364 reads.

    Our member Leos Sniffer Janek from

  • 3ds max: How to convert Biped into Bones Rig

    Posted by PiLe at 2006-02-07 22:44:58 with 1165 reads.

    Daniel from Pepeland contacted us so we can spread the word about his latest 3ds max video tutorial - How to convert a "3DS Max Biped" into a quick "Bones Rig" in ten minutes (30 mb)...

  • 3ds max: Subdivison - A female body from a cylinder

    Posted by PiLe at 2006-02-07 13:57:47 with 1772 reads.

    New tutorial on 3DM3 site. This tutorial is best suited for those who like to see a rough model from the start and then refine into detail as you go.

  • 3ds max: 47 new video tutorials

    Posted by PiLe at 2006-02-04 23:30:36 with 2102 reads.

    French portal TDT 3d released 47 New video training tutorials for 3ds max covering modeling basic, lighting, texturing,...

  • Making of - 'Settled' by Raymon Brugman

    Posted by Eumel3d at 2006-01-27 13:53:06 with 411 reads.

    September 2005 our member Raymon Brugman (Dridon) posted his great artwork Settled in our gallery and got the Image Of The Day award! Now he did a great making-of-tutorial which can be found at 3dm3. Read more...

  • 2d tutorial - Heavy Unit

    Posted by Eumel3d at 2006-01-23 09:09:09 with 595 reads.

    CGSociety just posted a very good 2d tutorial that should not be missed. Mike Hill explaines how he created his artwork Heavy Unit and shows how he puts a few heartfelt human touches to generate a pivotal moment...(direct link)

  • Drawing Lessons - Opposing Curves

    Posted by Eumel3d at 2006-01-20 12:43:32 with 505 reads.

    CGSociety resently posted a tutorial that might be interesting for our Sketch Group Members! A 2d-tutorial: Opposing Curves by Rebecca Kimmel Read more...

  • Making of - 'Bad Dream' by Dorian Bushi

    Posted by Eumel3d at 2006-01-19 05:58:47 with 690 reads.

    3dtotal: Dorian Bushi wrote a "making of" article about his great artwork "Bad Dream". As it is a making of article, he does not cover every step of the whole process so you should have a basic knowledge of 3dsmax. Read more...

  • Making of Arcadia by Benjamin Leitgeb

    Posted by Eumel3d at 2006-01-17 04:41:34 with 485 reads.

    the123d: On July 11th, 2005 - selwy submitted one of his great artworks Arcadia to our gallery. Now he did a tutorial: Making of Arcadia that can be found at the123d. Read more...

  • 3ds max: Making studio for car rendering

    Posted by PiLe at 2005-12-21 23:17:56 with 1174 reads.

    Our partner site 3DM3 published new tutorial for 3ds max - Making studio for car rendering. It covers Scene preparing, objects, light and camera positioning...

  • 5 new video tutorials on TDT3D

    Posted by PiLe at 2005-12-15 15:11:59 with 650 reads.

    There are 5 new video tutorials (out of 26) for 3ds max on French portal TDT3D, covering Box modeling of a Sofa, Modeling and Material of a Candle and Creating Gold Material...

  • 3ds max: Seat Leon II

    Posted by PiLe at 2005-12-15 15:03:27 with 838 reads.

    3DM3 published new 3ds max tutorial - Seat Leon II. This is a quick tutorial which explains all the process to make this composition. We're going to see how to make the model, materials, lighting, render parameters and finishig the image in photoshop...

  • Making of Mercedes Benz SLR McLaren by m3d

    Posted by PiLe at 2005-12-06 13:24:47 with 815 reads.

    For all of those who are interested in 3D car modeling, our member m3d documented the making of his Mercedes Benz SLR McLaren made with Cinema 4D R8.5. Article is available on 3dm3...

  • Matrix Bullet-Time (Freezing Scene and Spinning Camera)

    Posted by PiLe at 2005-11-24 06:39:38 with 1547 reads.

    Our member Surdu Nicolae Marcel a.k.a. PostaL recently submited his tutorial which teaches you how to make that cool looking matrix bullet-time scene effect. (No it's not remake of old bullet-trail tutorial, this one is focused on Freezing Scene and Spinning Camera arround it). High-quality bullet-time animation and the Scene are INCLUDED...

  • 3ds max: Combining Reactor Rope & Keyframe Animation

    Posted by PiLe at 2005-11-15 20:39:53 with 3026 reads.

    3D Kingdom member Elton Evans a.k.a. Tinye3 recently wrote "thank you" tutorial to express his gratitude for all the help he got thanks to this community. In his tutorial, he takes you through Combining Reactor Rope & Keyframe Animation in 3ds max. Thanks Elton!

  • 3 new video tutorials

    Posted by PiLe at 2005-11-07 18:52:53 with 655 reads.

    Here is 3 new videos for 3ds max beginners on TDT3D covering Low poly characters modelign and pumpkin head...

  • Making of speaker by Malefatal part 1

    Posted by PiLe at 2005-10-30 08:29:35 with 487 reads.

    Evermotion recently published new video tutorial about Making of speaker in 3ds max. Part one will introduce you to box modeling technique...

  • 3ds max: 9 new video tutorials!

    Posted by PiLe at 2005-10-19 11:58:33 with 862 reads.

    French portal TDT3D released 9 new video tutorials for 3ds max: Modeling with Bevel, Bevel Profil, Booleans, LatheTexturing with Procedural Noise, Tiles, Checker, Bitmap UVWmap, Lighting with Omni...

  • 3ds max: Reactor Basics Part 3 - "Boxes" and "Flatten image"

    Posted by PiLe at 2005-10-17 14:50:05 with 891 reads.

    After long summer break, Eumel3d completed the third part and an EXCLUSIVE animation of an upcoming series of 3ds max tutorials which will blow your mind. In this part you will get a short introduction to the basic box-modeling techniques. And you will learn how to texture a "complicated" object using the modifier UnwrapUVW and the tool Normal Mapping...

  • 3ds max: Candle Tutorial from Evermotion

    Posted by PiLe at 2005-10-15 11:51:40 with 883 reads.

    Evermotion published Candle Tutorial for 3ds max. This time we would like to invite you to learn something about SSS in Maxwell. I think the best idea would be to create candle material that will be simulating SSS...

  • 3ds max: Making a Coca Cola can in 3ds max

    Posted by PiLe at 2005-10-05 10:17:02 with 3598 reads.

    3D Kingdom member

  • 3ds max: Leather in Vray

    Posted by PiLe at 2005-09-23 13:40:14 with 937 reads.

    Evermotion published new 3ds max tutorial for Leather in Vray. Check it out...

  • Evermotion published 3 new tutorials

    Posted by PiLe at 2005-09-19 18:44:14 with 524 reads.

    Evermotion published 3 tutorials for 3ds max. First one is Real IES in Maxwell. IES is specific kind of light used especially in architectural vizualisations. Other two are video tutorials about Modeling Roof and Louvers...

  • 3ds max: Car Rim and Tire Tread

    Posted by PiLe at 2005-09-19 17:59:09 with 993 reads.

    Travis Williams a.k.a. Mayemation has published really great and easy to follow tutorial about creating Car Rim and Tire Tread in 3ds max 7. For all of you car wheel freaks, this is a must-do tutorial!...

  • 3ds max 6: Creating Explosions without plugins

    Posted by PiLe at 2005-08-12 22:04:33 with 1356 reads.

    Our member Serozh Sarkisyan a.k.a. Panther35 submited this really great tutorial which teaches you technic of Creating Explosions in 3D Studio Max without plugins...

  • 3ds max: Make 3D Object with Shapes

    Posted by PiLe at 2005-07-17 12:37:56 with 796 reads.

  • 3ds max & After Effects: Steam Tutorial

    Posted by PiLe at 2005-07-15 22:10:22 with 1219 reads.

    Our member Inchiology submited his first tutorial which explains how to make Steam effect in unique way (saves render time). For this tutorial, you'll need 3D Studio Max, Adobe After Effects and intermediate knowledge of both programs...

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